You are currently viewing 3D Product Mockup Design
ProEXR File Description =Attributes= cameraAperture (float): 20.120001 cameraFarClip (float): 1000000015047466200000000000000.000000 cameraFarRange (float): 10000.000000 cameraFov (float): 24.407030 cameraNearClip (float): 0.000000 cameraNearRange (float): 0.000000 cameraProjection (int): 0 cameraTargetDistance (float): 17843.291016 cameraTransform (m44f): [{0.999969, 0.000335899, -0.00777335, -134.209}, {-0.00786918, 0.0426841, -0.987792, -13413.4}, {0, 0.999089, 0.306385, 5767.36}, {0, 0, 0, 1}] channels (chlist) compression (compression): None dataWindow (box2i): [0, 0, 4999, 2812] displayWindow (box2i): [0, 0, 4999, 2812] gamma (float): 1.000000 lineOrder (lineOrder): Increasing Y pixelAspectRatio (float): 1.000000 screenWindowCenter (v2f): [0.000000, 0.000000] screenWindowWidth (float): 1.000000 tiles (tiledesc): [64, 64] =Channels= B (float) CMasking_ID.A (half) CMasking_ID.B (half) CMasking_ID.G (half) CMasking_ID.R (half) CMasking_Mask.A (half) CMasking_Mask.B (half) CMasking_Mask.G (half) CMasking_Mask.R (half) CMasking_Mask001.A (half) CMasking_Mask001.B (half) CMasking_Mask001.G (half) CMasking_Mask001.R (half) CMasking_WireColor.A (half) CMasking_WireColor.B (half) CMasking_WireColor.G (half) CMasking_WireColor.R (half) G (float) R (float)

3D Product Mockup Design